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72 lines
1.7 KiB
Go
72 lines
1.7 KiB
Go
package fnv1a
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const (
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// FNV-1a
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offset64 = uint64(14695981039346656037)
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prime64 = uint64(1099511628211)
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// Init64 is what 64 bits hash values should be initialized with.
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Init64 = offset64
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)
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// HashString64 returns the hash of s.
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func HashString64(s string) uint64 {
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return AddString64(Init64, s)
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}
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// HashUint64 returns the hash of u.
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func HashUint64(u uint64) uint64 {
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return AddUint64(Init64, u)
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}
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// AddString64 adds the hash of s to the precomputed hash value h.
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func AddString64(h uint64, s string) uint64 {
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/*
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This is an unrolled version of this algorithm:
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for _, c := range s {
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h = (h ^ uint64(c)) * prime64
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}
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It seems to be ~1.5x faster than the simple loop in BenchmarkHash64:
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- BenchmarkHash64/hash_function-4 30000000 56.1 ns/op 642.15 MB/s 0 B/op 0 allocs/op
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- BenchmarkHash64/hash_function-4 50000000 38.6 ns/op 932.35 MB/s 0 B/op 0 allocs/op
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*/
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i := 0
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n := (len(s) / 8) * 8
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for i != n {
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h = (h ^ uint64(s[i])) * prime64
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h = (h ^ uint64(s[i+1])) * prime64
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h = (h ^ uint64(s[i+2])) * prime64
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h = (h ^ uint64(s[i+3])) * prime64
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h = (h ^ uint64(s[i+4])) * prime64
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h = (h ^ uint64(s[i+5])) * prime64
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h = (h ^ uint64(s[i+6])) * prime64
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h = (h ^ uint64(s[i+7])) * prime64
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i += 8
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}
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for _, c := range s[i:] {
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h = (h ^ uint64(c)) * prime64
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}
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return h
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}
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// AddUint64 adds the hash value of the 8 bytes of u to h.
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func AddUint64(h uint64, u uint64) uint64 {
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h = (h ^ ((u >> 56) & 0xFF)) * prime64
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h = (h ^ ((u >> 48) & 0xFF)) * prime64
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h = (h ^ ((u >> 40) & 0xFF)) * prime64
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h = (h ^ ((u >> 32) & 0xFF)) * prime64
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h = (h ^ ((u >> 24) & 0xFF)) * prime64
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h = (h ^ ((u >> 16) & 0xFF)) * prime64
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h = (h ^ ((u >> 8) & 0xFF)) * prime64
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h = (h ^ ((u >> 0) & 0xFF)) * prime64
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return h
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}
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